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Korea is a meta-friendly nation on the Korean peninsula between Japan and China.
History[]
In 2005, South Korean President Rhee was murdered by a North Korean communist dissident, though some thought the assassin was Japanese trained. With Japanese support, General Yoon, head of the army, seized control and invaded North Korea. The following year, North Korea retaliated with nuclear missile strikes against Japan. All of the missiles failed to detonate. Korea was unified by the end of the year. Japan then sent Imperial troops to "guard" the North Korean nuclear sites.[1]
Timeline[]
- 2005 - President Rhee is assassinated. General Yoon assumes power and starts the Second Korean War.[2]
- 2006 - North Korea launches nuclear weapons against Japan. North Korea and South Korea are unified, ending the Second Korean War.[3]
- 2007 - Kwonsham Industries formed from mergers of privatized North Korean companies.[4]
- 2011 - First spirit village seen at Chejudo Island.[5]
- 2023 - President-General Yoon dies. Admiral Park selected by military as President.[6]
- 2030 - Eastern Tiger Corporation formed from merger of Samsung-LG, Daewoo and South Korean Energy.[7]
- 2040s - BTL abuse is at epidemic levels but controlled by social organizations like the Reverend Sun Myung Moon's Unification Church[8]
- 2055 - The Unification Church is revealed as a front for insect spirits. The Moonies are banned and many members are purged from various government posts.[9]
- 2059 - The Pacific Prosperity Group is formed, with ETC, Samyung, and Kwonsham as founding members.[10]
- 2060 - President-General Hwang retires following a financial scandal. General Kang-ho Lee becomes President.[11]
- 2064 - Kwonsham Industries files for bankruptcy protection and is bailed out by the government.[12]
Culture[]
Net games are very popular in Korea. In 2064 Korea has been said to have replaced Japan as the center of the gaming world. Most of the major game develpers have labs in Korea, except the Jam-Bo Games.[13] On the downside, Matrix addiction in Korea is extremly high.[14]
The society is considered technophilic, similar to Japan. Cyberware and similar enhancements are very popular. Fortunetelling, charms and geomancy are also very common.[15] Although the Unifiction Church has been banned, Korea is a common place for many new cults.[16]
Traditional shamanic beliefs have made a comeback, with most shamans (mudangs) being followers of this tradition.[17]
Politics[]
Korea professes to be a democracy with an elected National Assembly, and a Prime Minister as it head. However, the clock has turned back to the 1970s, as Korea has returned to military dictatorship. Recently, President-General Lee has tried to use nationalism, portraying Japan and Japanese corporations as occupiers, to support his government. Of course, this places him in conflict with his Japanese supporters.[18]
There are numerous political parties, including the Sang-Kun Anh's Korean Democratic Alliance, and Soo-hyun Shin's archconservative Celestial Path Party. The Korean Communist Party is banned by law, but still exists. There are also radical policlubs like the March 1919 Policlub, named after the March 1st movement.[19]
Japan regularly sends Imperial Japanese Navy ships to visit Pusan to subtly remind the Korean government who's really in charge.[20]
Foreign Relations[]
Geography[]
Notable Locations[]
- Seoul-Incheon Megaplex
- Pyongyang
- Yeosu
- Chejudo Island
- Mount Paektusan
- Pusan
- Wonsan
- Ch'ongjin
Economy[]
Corporate Presence[]
- Ares is a major arms supplier to Korean Army[23]
- Eastern Tiger Corporation (HQ: Pusan)[24] ETC has been described in 2064 as "the largest Korean corporation".[25]
- Federated-Boeing is a major airplane supplier to civilian and military organizations in Korea[26]
- Hyundai has shipyards in Yeosu [27]
- Kwonsham Industries (HQ: Pyongyang) [28]
- Mærsk has shipyards in Yeosu [27]
- Mitsuhama has a major presence, including the Total Service police company.[29]
- Renraku Computer Systems in Seoul.[30] Renraku's elite forces have a training base in Korea, which also means that Renraku's assets in the country are said to have above-average levels of protection.[31]
- Samyung runs Korea's RTG.[32]
- Shangui (where?) [33]
- Shiawase has a major presence, including steel mills in Pyongyang [34] and shipyards in Yeosu [27].
- Sony's Matrix gaming division is located in Korea[35]
- Wuxing has shipyards in Yeosu.[27]
- Yamatetsu has a major presence, including shipyards in Yeosu.[27]
- Yang-Su Enterprises[36]
Novatech owns a few small companies in Korea. They're personally managed by Samantha Villiers, through Novatech Seattle.[37]
Crime[]
Criminal organizations[]
Seoulpa Rings presence is surprisingly light in Korea. Much crime activityin Korea is in the hands of the small semi-united gangs known as Jo-poks. Two biggest ones are Wonsan pirates and the Park Syndicate. They often clash with the Yakuza Yamashita-gumi who have a major presence in Korea as well.[38]
Shadows[]
Women are the majority of Korean shadowrunners. Men are usually, riggers, street samurai, and deckers. Older runners tend to be more respected due to still relevant Confucian values. Most shadowrunners work exclusively with one fixer. Working with multiple fixers is strongly discouraged.[39]
Shadowland node in (at least) Seoul.[40] Korea has been described as one of the best place for Matrix-related Shadowrunning in 2064.[41]
Dragon Mang likely lairs somewhere in Korea.
Local Slang[]
- chaebol: megacorporation
- Mr. Kim: Mr. Johnson
- jung-gae-in: fixer
- mudang and simbang: shaman
References[]
This page forked from Wordman's The Sixth World: A geographical index to the world of Shadowrun
- ↑ Shadows of Asia, 182-184
- ↑ Shadows of Asia, 184
- ↑ Shadows of Asia, 184
- ↑ Shadows of Asia, 184
- ↑ Shadows of Asia, 184
- ↑ Shadows of Asia, 184
- ↑ Shadows of Asia, 184
- ↑ Shadows of Asia, 184
- ↑ Shadows of Asia, 184
- ↑ Shadows of Asia, 184
- ↑ Shadows of Asia, 184
- ↑ Shadows of Asia, 184, 196
- ↑ Shadows of Asia, 89-90, 185
- ↑ Shadows of Asia, 25
- ↑ Shadows of Asia, 185
- ↑ Shadows of Asia, 186
- ↑ Shadows of Asia, 186
- ↑ Shadows of Asia, 184
- ↑ Shadows of Asia, 184
- ↑ Target: Smuggler Havens p.59
- ↑ New Seattle p.81
- ↑ Seattle Sourcebook p.147
- ↑ Shadows of Asia, 187
- ↑ Blood in the Boardroom p.75
- ↑ Shadows of Asia p.11
- ↑ Shadows of Asia, 187
- ↑ 27.0 27.1 27.2 27.3 27.4 Shadows of Asia p.188
- ↑ Blood in the Boardroom p.76
- ↑ State of the Art: 2064 p.73
- ↑ Corporate Download p.78
- ↑ Shadows of Asia, 187
- ↑ Shadows of Asia p.185
- ↑ Shadows of Asia p.35
- ↑ Shadows of Asia p.187
- ↑ Shadows of Asia, 187
- ↑ Shadows of Asia, 186
- ↑ Shadows of Asia p.15
- ↑ Shadows of Asia, 187
- ↑ Shadows of Asia, 184
- ↑ Target: Matrix p.27
- ↑ Shadows of Asia p.6
Index[]
- Shadowrun Third Edition, 24
- Shadows of Asia, 181–189
- Underworld Sourcebook, 61–63
- Target: Smuggler Havens, 59, 60