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The Mafia typically refers to La Cosa Nostra, the Italian Mafia, although the term is also applied to the various European ethnic crime syndicates (many of which were consumed by La Cosa Nostra, including the Polish, Irish, Jewish, Mexican, and Afro-Caribbean syndicates). The oldest player in North America, the Mafia is heavily embedded into Western culture, and thus, most people only know about the misconceptions of the Mafia that they learned from crime investigation shows and movies.

Following the Awakening the American Cosa Nostra invited the smaller ethnic syndicates to join their national syndicate. They first "convinced" the white ethnic mobs (Jewish, Irish, and Polish). Afterwards they recruited the Latino syndicates (Mexican, Cuban, and Puerto Rican). Last to be brought into the fold were the black street gangs that had risen to prominence.[1] When the Batista family relocated to Havana in the Caribbean League, he formed an alliance with several Afro-Caribbean syndicates bringing them into the Mafia.[2]

The Mafia is steeped in tradition and internal conflict. One of the main reasons that the Mafia is struggling against the increasing sphere of influence of foreign outfits (such as the Yakuza, the Triads, and the Vory) and new syndicates (such as the Seoulpa Rings and the Native American crime organizations) is the constant war between the regional Mafias, with each Capo trying to gain more influence and power. As they say in the Old World, “The Mafia is its own worst enemy.” The two most important traditions of the Mafia are omerta (silence) and rispetto (respect). You do not speak of the Mafia, and you are obligated to maintain the honor and respect of the Family.

Organization Edit

The Mafia is organized into families, who are ruled by Dons. The families are organized into regions (based on geographical areas around major cities), with each region ruled by a Capo (fem., Capa). The Capo leaders as a whole are called the Commissione. The Commissione, in theory, report to the Inner Circle, the 12 most powerful Dons and Capos, who report to the Capo di Tutti Capi, the Big Boss.

In 2059 AD, there were 40-50 families in the Mafia, each with a seat in the Commission. Though when it came to important matters it was the Inner Circle which made the decisions. Holding seats in the Inner Circle were families based in N.Y. City, Washington FDC, Miami, Boston, Los Angeles, and Chicago.[3]

As of 2072 AD, the Mafia has 56 capos with twice as many families and associated groups. They are strongest on the east coast of the UCAS and CAS.[4] On the Inner Circle are the five families of N.Y. City, the Sixth family of Quebec City (Quebec), the Verontesse family of Las Vegas, the Milano family of Los Angeles, the Detroit Partnership, the Batista family of Havana in the Carib League, the O'Rilley family of Boston, and the Kozlowski family of New Orleans.[5]

The Families Edit

Bigio, Ciarniello, and Finnigan Families in Seattle [6]

Batista Family in Havana, Caribbean League [7]

Gambione Family in Miami [7]

Worczek Family nearly wiped out in San Francisco [8][9]

Kozlowski, Romero, and Mossino Families in New Orleans [10]

Larraga and Gillespie Families in Los Angeles [11]

Verontesse Family in Las Vegas [12]

ReferencesEdit

  1. o05084094Underworld Sourcebook p.73
  2. o05084094Underworld Sourcebook p.37
  3. o05084094Underworld Sourcebook p.30
  4. o33031982Vice p.32
  5. o33031982Vice p.33
  6. o35702881Shadowrun Third Edition p.317
  7. 7.0 7.1 o98082743Cyberpirates! pp.45-46
  8. o38715534Shadows of North America p.51
  9. o44378411Shadows in Focus: City by Shadow: San Francisco p.15
  10. o94379615Target: Smuggler Havens p.17-18
  11. o38715534Shadows of North America p.98
  12. o38715534Shadows of North America p.186

IndexEdit