|Seattle (as of 2070)|
Seattle is a state of the UCAS on the Pacific Coast separated from the rest of the country by the Native American Nations. Seattle itself is located in the middle of Salish-Shidhe, its access to the Pacific Ocean passing through Salish-Shidhe waters in the Puget Sound and Juan de Fuca Strait. However the provisions of the Treaty of Denver give Seattle unlimited access to the passage. It is sometimes called Seattle State or Seattle Metroplex when there is a need to distinguish it from Seattle City (which is itself more commonly designed as Seattle Downtown).
Seattle has a population of just over 4 million official (plus around 2 million unregistered) inhabitants and covers 3,992 square kilometers. It is the most densely populated UCAS state with about 750 inhabitants/km², and the second smallest UCAS state after Rhode Island.
Law and GovernmentEdit
Seattle is sometimes designated as a "state", sometimes since 2017 as a "metroplex", a unique term not applied to any other entity in the UCAS. As any state, it has a governor, a state legislature, and at the federal level 2 senators and 6 representatives. Every federal text applies to Seattle as to every UCAS state, except since 2042 the possibility granted only to Seattle by the UCAS Congress for Seattle to send its own ambassadors in foreign countries. Mercer Island, now known as Council Island was ceded to the Salish-Shidhe Council to be used as an embassy.
- Main districts:
- Federated Boeing (sea.149, bib.75-76)
- Renraku (sea.47, ns.94, cd.78)
- Aztechnology (sea.56, ns.90)
- Yamatetsu (cd.115)
All megacorporations (sea.150, ns.82-96)
- Baseball team: Seattle Mariners
- Basketball team: Seattle SuperSonics
- Combat Biker team: Seattle Timber Wolves
- Football team: Seattle Seahawks
- Soccer team: Seattle Sounders FC
- Urban Brawl team: Seattle Screamers
Ref: Team names from Shadowbeat, p.58-73
Primary Source: Seattle Sourcebook.
Primary Source: New Seattle.
Primary Source: Runner Havens
Primary Source: Seattle: 2072 Sourcebook
Shadowrun: First Edition, pp 196–200.
Shadowrun: Second Edition, pp 270–275.
Shadowrun: Third Edition, pp 313–319.
Renraku Arcology: Shutdown. (Also see cd.76)
The Seattle Matrix (tm.54-65).
The Big Dance (tsh.84-87), Pipeline (tsh.88) and Long Weekend/Big Sky (tsh.79-84) smuggling routes originate in Seattle.
Major Shadowland node. (tm.27)
A small clown-gang called the Scatterbrains claim the warehouse district as turf (und.106).
A small gang called the Razor Heads claims Puyallup as turf (und.109-110).
A small gang called the Halloweeners claims downtown as turf (src.125-126).
A medium gang called the Spiders claims Redmond as turf (src.126-128).
A small gang called the Spikes claims Interstate 5 as turf (src.128-129).
A small gang called the Red Hot Nukes claims Redmond as turf (src.129-130).
A small gang called the Night Hunters claims Renton as turf (src.130).
Ground broken for a Temple of the Dragon (yotc.46).
Semi-Official sources Edit
The novel Never Deal With a Dragon is set in Seattle.
The novel 2XS is set in Seattle.
The novel Never Trust an Elf is set in Seattle.
The novel Into the Shadows is set in Seattle.
The novel Shadowplay is set in Seattle.
The novel Night's Pawn is partially set in Seattle (pp 5–19 & 197-262).
The novel Lone Wolf is set in Seattle.
The novel Raven and Wolf is set in Seattle.
|This page uses content from Wikipedia. The original article was at Seattle. The list of authors can be seen in the page history. As with Shadowrun Wiki, the text of Wikipedia is available under the GNU Free Documentation License.|
This page forked from Wordman's The Sixth World: A geographical index to the world of Shadowrun