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Shadowrun (Sega)/Accessories

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Accessories are things like clips and weapon enhancements. Clips are the ammunition for all types of guns in the game. There is only one type of clip, and it is sold in every weapon store. Weapon enhancements, such as silencers and gas vents, are also sold in each weapon store in the game.

The setup of each entry is pretty straightforward: The name of the item, which type of gun it can be used on, the price scale(s), the in-game description and any notes.

Unlike the Equipment List, there is no "Also Available" field for each entry. That's because the only one that is available elsewhere is the clip. Clips will often be dropped by slain enemies and can be found inside safes in corpses as well. Also, there is no "Buy At" field either, since all items are available at each weapon store: Crime Mall, Ares Weapon Emporium, and Weapons World. Of course, they can have varying prices at each store.

+----------------------------------+--------------+-----------+---------------+
| GAS VENT II                      | Pistols: No  | SMGs: Yes | Shotguns: No  |
+----------------------------------+--------------+-----------+---------------+
|Price at Ares Weapon Emporium and Weapons World (at each Negotiation rating):|
|   0-2      3      4      5      6      7      8      9     10     11     12 |
|------ ------ ------ ------ ------ ------ ------ ------ ------ ------ ------ |
|   900    872    844    816    788    760    732    704    676    648    620 |
|                                                                             |
|Price at Crime Mall (at each Negotiation rating):                            |
|   0-2      3      4      5      6      7      8      9     10     11     12 |
|------ ------ ------ ------ ------ ------ ------ ------ ------ ------ ------ |
|   450    436    422    408    394    380    366    352    338    324    310 |

This is a recoil compensation system to keep an SMG on line with its target by venting explosive gasses to counter the climb of the barrel.

This isn't all that useful since the Gas Vent III (below) only costs a few hundred more.

+----------------------------------+--------------+-----------+---------------+
| GAS VENT III                     | Pistols: No  | SMGs: Yes | Shotguns: No  |
+----------------------------------+--------------+-----------+---------------+
|Price at Ares Weapon Emporium and Weapons World (at each Negotiation rating):|
|   0-2      3      4      5      6      7      8      9     10     11     12 |
|------ ------ ------ ------ ------ ------ ------ ------ ------ ------ ------ |
| 1,400  1,357  1,314  1,271  1,228  1,185  1,142  1,099  1,056  1,013    970 |
|                                                                             |
|Price at Crime Mall (at each Negotiation rating):                            |
|   0-2      3      4      5      6      7      8      9     10     11     12 |
|------ ------ ------ ------ ------ ------ ------ ------ ------ ------ ------ |
|   700    679    658    637    616    595    574    553    532    511    490 |

This is a recoil compensation system to keep an SMG on line with its target by venting explosive gasses to counter the climb of the barrel.

This is a worthwhile item, as all weapon accessories are. Having one of these will improve your accuracy somewhat. Nothing really dramatic, but it's worth buying when you get a few extra hundred nuyen to spend.

+----------------------------------+--------------+-----------+---------------+
| LASER SIGHT                      | Pistols: Yes | SMGs: Yes | Shotguns: No  |
+----------------------------------+--------------+-----------+---------------+
|Price at Ares Weapon Emporium (at each Negotiation rating):                  |
|   0-2      3      4      5      6      7      8      9     10     11     12 |
|------ ------ ------ ------ ------ ------ ------ ------ ------ ------ ------ |
|   500    485    470    455    440    425    410    395    380    365    350 |
|                                                                             |
|Price at Crime Mall (at each Negotiation rating):                            |
|   0-2      3      4      5      6      7      8      9     10     11     12 |
|------ ------ ------ ------ ------ ------ ------ ------ ------ ------ ------ |
|   600    582    564    546    528    510    492    474    456    438    420 |
|                                                                             |
|Price at Weapons World (at each Negotiation rating):                         |
|   0-2      3      4      5      6      7      8      9     10     11     12 |
|------ ------ ------ ------ ------ ------ ------ ------ ------ ------ ------ |
|   300    291    282    273    264    255    246    237    228    219    210 |

Increases your chances of hitting a target by painting it with a beam of coherent light. Cannot be used with any kind of smartlink system.

As the in-game description hints at, the Laser Sight is basically a poor man's Smartgun System. If your character has a Smartlink or Smart Goggles, then just save up for a Smartgun. If not, though, this is a fine choice. You can always upgrade—buying a Smartgun System will simply replace the Laser Sight. The opposite will not work: once your weapon has a Smartgun System installed you won't be able to replace it with a Laser Sight.

+----------------------------------+--------------+-----------+---------------+
| SILENCER                         | Pistols: Yes | SMGs: No  | Shotguns: No  |
+----------------------------------+--------------+-----------+---------------+
|Price at Ares Weapon Emporium and Weapons World (at each Negotiation rating):|
|   0-2      3      4      5      6      7      8      9     10     11     12 |
|------ ------ ------ ------ ------ ------ ------ ------ ------ ------ ------ |
|   500    485    470    455    440    425    410    395    380    365    350 |
|                                                                             |
|Price at Crime Mall (at each Negotiation rating):                            |
|   0-2      3      4      5      6      7      8      9     10     11     12 |
|------ ------ ------ ------ ------ ------ ------ ------ ------ ------ ------ |
|   400    388    376    364    352    340    328    316    304    292    280 |

Mutes the sound of gunfire to the level of a finger-snap. Using an unsilenced pistol inside a building immediately sets off an alert.

This upgrade is Very affordable, and very useful for Pistol users. Silenced weapons won't offer a very significant combat advantage, but will make corp runs a lot easier because of the alarm avoidance.

+----------------------------------+--------------+-----------+---------------+
| SMARTGUN SYSTEM                  | Pistols: Yes | SMGs: Yes | Shotguns: No  |
+----------------------------------+--------------+-----------+---------------+
|Price at Ares Weapon Emporium and Crime Mall (at each Negotiation rating):   |
|   0-2      3      4      5      6      7      8      9     10     11     12 |
|------ ------ ------ ------ ------ ------ ------ ------ ------ ------ ------ |
|   800    775    750    725    700    675    650    625    600    575    550 |
|                                                                             |
|Price at Weapons World (at each Negotiation rating):                         |
|   0-2      3      4      5      6      7      8      9     10     11     12 |
|------ ------ ------ ------ ------ ------ ------ ------ ------ ------ ------ |
|   600    582    564    546    528    510    492    474    456    438    420 |

Provides a feedback circuit to relay combat information which increases hit chances. Unless the user possesses smart goggles or a smartlink, this accessory does nothing.

This is probably the best weapon accessory available. Smartguns are significantly more accurate than normal guns, especially when paired with a true Smartlink, and not just Smart Goggles. The Laser Sight is nice, but you should upgrade to a Smartgun System as soon as you have the money for the item and the cyberware required.

+----------------------------------+--------------+-----------+---------------+
| SOUND SUPPRESSOR                 | Pistols: No  | SMGs: Yes | Shotguns: No  |
+----------------------------------+--------------+-----------+---------------+
|Price at Ares Weapon Emporium (at each Negotiation rating):                  |
|   0-2      3      4      5      6      7      8      9     10     11     12 |
|------ ------ ------ ------ ------ ------ ------ ------ ------ ------ ------ |
| 1,500  1,454  1,408  1,362  1,316  1,270  1,224  1,178  1,132  1,086  1,040 |
|                                                                             |
|Price at Crime Mall (at each Negotiation rating):                            |
|   0-2      3      4      5      6      7      8      9     10     11     12 |
|------ ------ ------ ------ ------ ------ ------ ------ ------ ------ ------ |
|   750    727    704    681    658    635    612    589    566    543    520 |
|                                                                             |
|Price at Weapons World (at each Negotiation rating):                         |
|   0-2      3      4      5      6      7      8      9     10     11     12 |
|------ ------ ------ ------ ------ ------ ------ ------ ------ ------ ------ |
| 1,400  1,357  1,314  1,271  1,228  1,185  1,142  1,099  1,056  1,013    970 |

Mutes the sound of SMG-fire to a puff of released gasses. Using an unsilenced SMG inside a building immediately sets off an alert.

Just as the Silencer is almost a necessity for Pistols, so is the Sound Suppressor for SMGs. Again, not so much for the slight combat advantage it gives you, but for the way it will simplify your corp runs.

+----------------------------------+--------------+-----------+---------------+
| UNIVERSAL GUN CLIPS              | Pistols: Yes | SMGs: Yes | Shotguns: Yes |
+----------------------------------+--------------+-----------+---------------+
|Price at Ares Weapon Emporium (at each Negotiation rating):                  |
|   0-2      3      4      5      6      7      8      9     10     11     12 |
|------ ------ ------ ------ ------ ------ ------ ------ ------ ------ ------ |
|    25     25     25     25     25     25     25     25     25     25     25 |
|                                                                             |
|Price at Crime Mall (at each Negotiation rating):                            |
|   0-2      3      4      5      6      7      8      9     10     11     12 |
|------ ------ ------ ------ ------ ------ ------ ------ ------ ------ ------ |
|    50     49     48     47     46     45     44     43     42     41     40 |
|                                                                             |
|Price at Weapons World (at each Negotiation rating):                         |
|   0-2      3      4      5      6      7      8      9     10     11     12 |
|------ ------ ------ ------ ------ ------ ------ ------ ------ ------ ------ |
|    40     39     38     37     36     35     34     33     32     31     30 |

These clips may be used in any gun. When switching weapons, the clip transfers the percentage of ammo left to the new gun.

Make sure to pay attention to the prices at different stores when stocking up on ammo. The prices will vary, and the effect is greater when you're buying 20 or 30 at a time. Note also that the price at Ares is constant throughout the entire game, regardless of your Negotiation rating. Not only that, but it's the cheapest price available anywhere. To buy them anywhere else would be ripping yourself off.

SourcesEdit

This page uses content from StrategyWiki. The original article was at Shadowrun (Genesis)/Accessories. The list of authors can be seen in the page history. As with Shadowrun Wiki, the text of StrategyWiki is available under the GNU Free Documentation License.

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