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  • INTRODUCTION
  • IT'S THAT TIME AGAIN ...
  • GAMES OF STATE
    • Rules of the Game
      • SIGINT
      • IMINT
      • HUMINT
    • Patriot Games
      • The Prize Purse
      • The Playing Pieces
      • The Gameboard
    • Game Information
      • Running an Espionage Campaign
      • New Edges & Flaws
      • New Spells
      • New Equipment
  • THE PATH OF THE ADEPT
    • Walking the Ways
      • The Spirit Way
      • The Warrior's Way
      • The Artists's Way
      • The Athlete's Way
      • The Invisible Way
      • The Speaker's Way
      • The Shamanic Way
      • The Magician's Way
      • The Whale Riders
    • Brothers in Arms
    • Evolution in Fast Forward
    • Game Information
      • Running Ways
      • New Ordeals
      • New Metamagic
      • New Powers
      • New Foci
  • BEHIND THE BADGE
    • Modern Private Police Groups
      • The Powers Players
    • Legal Issues
      • Lethal Force
      • Cyberware
      • Magic and Paranimals
      • Surveillance and Interrogation
      • Jurisdiction
    • Policing Functions
      • Division of Patrol
      • Division of Matrix Security (aka "GridSec")
      • Division of Paranormal Investigations
      • Division of Drug and Chip Enforcement
      • Division of Special Tactics
      • Division of Investigation
      • Non-Enforcement Divisions
    • Dealing with the Law
      • Bribes
      • Cop Contacts
    • Operations
      • Stop and Searches
      • Patrols and Arrests
    • We Know Who You Are: Forensics
    • The Big Leagues: Corps and Shadowrunners
      • Sting Operations
    • Busted: Detention, Trial, Prison
    • In the Joint
      • Modern Prisons: Dueling Philosophies
      • Prison Culture
      • Friends In Low Places: Prison Gangs and Organized Crime
      • Prison Tech
      • Working For The Man: Prison Industry
      • Rehabilitation Methods
      • Offers You Can't Refuse
    • Game Information
      • Playing with the Police
      • Resolving Arrests
      • Running in the Joint
      • New Gear
      • New IC
      • New Vehicles
  • OLD WORLD MAGIC
    • Neo-Pagan Undercurrents
      • Witchcraft Reloaded
      • Druids
      • Norse Pagans
      • Roman-Hellenistic Pagans
      • Ethnic Magic
    • A Question of Paradigm
      • Roots of Conflict
      • Rules of the Game
      • The Classic Schools
      • Modern Schools
      • Minor Schools
    • Magic & Christianity
      • Catholic Order of St. Sylvester
      • Westphalian Theurgists
      • Orthodox Exarchs
    • Game Information
      • Neo-Pagan Magic
      • Wicca
      • Witches
      • Druids
      • Nordic Pagans
      • Hermetic Paradigms and Schools
  • CULTURE SHOCK
    • Orxploitation
      • Power to the People, Chummer
      • Tonedeaf Ujnort
      • Tuskadelic
      • Saturday Night War
    • Corp Vogue
      • Children of the Corporation
      • Buying Your Loyalty
      • Other Leashes
    • Link Clubs
    • Gene Art
    • Gambling
      • Gambling and the Law
      • Illegal Gambling
      • Do You Know Where Your Bookie Is?
      • Gambling Hot Spots
    • Top 10 Shadowruns of 2063
    • Top 10 Most Wanted Criminals
    • Top 10 Most Wanted Suits/Scientists
    • Top 10 Runner Haunts
    • Top 10 Paranormal Incidents
    • Top 10 Shadow News Stories of 2063
    • The Road to Amazonia: 2064
      • For the Nuyen of the Game
      • Meet the Contestants
    • Five Rings, Five Sectors: Denver 2072
    • The 2063 Sports Recap
    • Game Information
      • Orxploitation
      • Corp Vogue

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